Just about every enemy you fight will drop some kind of magical weapon or piece of armor, and you’ll find yourself constantly swapping out gear to grow stronger as you go. In typical Diablo fashion, you’ll also collect loot as you go - a lot of loot. This isn’t a terrible thing, though, as the difficulty still ramps up over time. Since Diablo is a mobile game first and foremost, actions seem a little less precise, character building seems a little less detailed, and there’s a general sense that the game gives you a lot of leeway to compensate for the touch controls. It remains to be seen whether Blizzard will make any changes following this backlash against Diablo Immortal, but fans can't be blamed for feeling upset.Diablo Immortal’s core gameplay is, essentially, the same as what you’d find in the first three Diablo games. Over the years, these elements have been compared to gambling, and some gamers will completely avoid anything that features microtransactions, as a result. Free-to-play games are able to generate billions in revenue for their developers, but there is a predatory element that can come into play. Microtransactions and pay-to-win elements have been a big concern for gamers over the last few years. That's a ridiculous amount of money, and it's led to a lot of frustration for long-time fans of the Diablo franchise. According to reporting from Bellular News, (via Game Rant) it costs $110,000 to fully gear up one character. While Diablo fans have been happy with some parts of the game, Blizzard Entertainment has seen a lot of backlash over the last few days over the pay-to-win elements. Diablo Immortal released last week, and fans have now had a few days to get a feel for what the free-to-play game has to offer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |